This information can also be found in
the wiki & inferred from
the source:
Code:
29 //experience modifiers based on race and class, used if USE_RACE_CLASS_XP_MODS is defined
30 // hum bar eru elf hie def hef dwa tro ogr hal gno iks, vah frog
31 float race_modifiers[15] = { 100.0f, 105.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 120.0f, 115.0f, 95.0f, 100.0f, 120.0f, 100.0f, 100.0f}; // Quagmire - Guessed on iks and vah
32
33 // war cle pal ran shd dru mnk brd rog shm nec wiz mag enc bst bes
34 float class_modifiers[16] = { 9.0f, 10.0f, 14.0f, 14.0f, 14.0f, 10.0f, 12.0f, 14.0f, 9.05f, 10.0f, 11.0f, 11.0f, 11.0f, 11.0f, 10.0f, 10.0f};
327 uint32 Client::GetEXPForLevel(int16 check_level)
328 {
329
330 int16 check_levelm1 = check_level-1;
331 float mod;
332 if (check_level < 31)
333 mod = 1.0;
334 else if (check_level < 36)
335 mod = 1.1;
336 else if (check_level < 41)
337 mod = 1.2;
338 else if (check_level < 46)
339 mod = 1.3;
340 else if (check_level < 52)
341 mod = 1.4;
342 else if (check_level < 53)
343 mod = 1.5;
344 else if (check_level < 54)
345 mod = 1.6;
346 else if (check_level < 55)
347 mod = 1.7;
348 else if (check_level < 56)
349 mod = 1.9;
350 else if (check_level < 57)
351 mod = 2.1;
352 else if (check_level < 58)
353 mod = 2.3;
354 else if (check_level < 59)
355 mod = 2.5;
356 else if (check_level < 60)
357 mod = 2.7;
358 else if (check_level < 61)
359 mod = 3.0;
360 else
361 mod = 3.1;
362
363 float base = (check_levelm1)*(check_levelm1)*(check_levelm1);
364
365 #ifdef USE_RACE_CLASS_XP_MODS
366 int16 tmprace = GetBaseRace();
367 if (tmprace == IKSAR) // Quagmire, set these up so they read from array right
368 tmprace = 12;
369 else if (tmprace == VAHSHIR)
370 tmprace = 13;
371 else if ((tmprace == FROGLOK) || (tmprace == FROGLOK2))
372 tmprace = 14;
373 else
374 tmprace--;
375
376 if (tmprace >= sizeof(race_modifiers) || GetClass() < 1 || GetClass() - 1 >= PLAYER_CLASS_COUNT)
377 return 0xFFFFFFFF;
378
379 mod *= class_modifiers[GetClass()-1]*race_modifiers[tmprace];
380 #else
381 mod *= 1000;
382 #endif
383
384 return(uint32(base * mod));
385 }
The bigger question you're going to need to ask is what also modifies experience requirements (class and race mainly).
In any case, hope this helps.