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  #1  
Old 02-28-2015, 01:47 AM
KLS
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Seems odd since it's never on CD the same amount and sometimes not on CD.
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  #2  
Old 03-02-2015, 11:08 AM
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trevius
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I don't know offhand if we track it anywhere yet or why it would be randomly refreshed after logging in, but here is a note which I think is from Derision back from RoF1 (which I just copied to RoF2):

https://github.com/EQEmu/Server/blob...rof2.cpp#L2344

If we start passing a timestamp there, we can probably prevent the random refresh timers client-side for Mend. Since it currently sends 0, I am not sure why it is randomly working. Unless, maybe that is incorrectly identified in the PP and it is actually picking up a value from a mis-identified field somewhere.
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  #3  
Old 03-10-2015, 05:10 AM
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vsab
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One thing I've noticed on PEQ is the mushrooms in the tutorial are floating in the air with ROF2, but are on the ground using the UF client. Not sure if other ground spawns are affected. Mobs are ok.
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  #4  
Old 03-10-2015, 12:03 PM
demonstar55
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I think they removed the clients code for stuff to find the ground, probably for player housing so the players could place stuff floating, as a side effect, anything on eqemu that is off, will be floating.
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