Zones that PEQ have added spawn_events for can lose a single cycle when running on a different server. That's assuming the proper eqtime.cfg file is used AND the DB is freshly sourced. You can't run the server for a bit and then add eqtime.cfg later for example, spawn_events will be out of sync. You'll either need to re-source the DB, or manually edit all spawn_events to match your server's clock.
I don't think we did Loping Plains, but for that you need to make sure the day, month, and year line up with your server clock. But the bad news is everytime you update the DB, you'll also need to reset your custom spawn_events back to PEQ's time. We can only sync with our own events, we can't possibly sync with somebody elses.
|