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Development::Bots Forum for bots. |
04-22-2007, 10:30 PM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Yes Xylo and MQ probably do the thing but client wise...
I will try to code that so it's server wise and only for the bots (mobs). As I've mentionned earlier the bots are mobs, not clients.
And that will make the work harder
Last edited by Magoth78; 04-23-2007 at 06:35 AM..
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04-22-2007, 11:16 PM
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This would be useful for a lot of different things, a quest for a perma body guard, a quest where you have to help an NPC with a kill... etc etc.
I could see uses for this even on the legit servers.
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04-23-2007, 08:53 AM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Ok, I've added a bot inventory.
Each bot has 21 slots in their inventory just like a Client.
Once an item is added to their inventory, their stats are updated immediatly. (The client will have to zone in order to see the stats changes on his bot with #showstats but it's just a visual issue.)
Now, let's take an example:
- You loot on a mob a helm. The stats on the helm are +10ac +5str ...
- You give the item to the bot and the stats will be actual_ac=actual_ac+10, actual_str=str+5, etc...
For the moment, there is no check on the slot that can wear the item but I'm planning to add it.
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04-25-2007, 12:47 AM
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Fire Beetle
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Join Date: Apr 2006
Posts: 1
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nice idea!!
Hi magoth78, i have to say that it looks a nice idea, it would be great to have bots available for hire.
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04-25-2007, 09:23 AM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Hello there,
I also like the idea a lot and that's why I've officially started to work on this project some days ago.
At the moment, I'm working on the bots inventory.
What I've made so far is :
- You loot an item
- You give it to a bot of your choice. If its race/class can equip the item, it places the loot in its inventory (in the right slot) and then, it equips this item. If it has already an item in the same slot, the old item will be remplaced by the new one.
Once the item is in the bot's inventory, the bots stats will change immediatly depending of the item stats.
I will also make the bots showing them wearing the stuffs they have in their personnal inventory.
g'nite,
Mag
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04-26-2007, 01:12 AM
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Hill Giant
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Join Date: Jul 2004
Posts: 196
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hey Magoth78, it is great to see anybody working on a idea like this. It would give a lot of life to offline servers.
Thank you for try it.
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04-26-2007, 05:39 AM
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Sarnak
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Join Date: Dec 2005
Posts: 43
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Quote:
Originally Posted by Magoth78
Hello there,
I also like the idea a lot and that's why I've officially started to work on this project some days ago.
At the moment, I'm working on the bots inventory.
What I've made so far is :
- You loot an item
- You give it to a bot of your choice. If its race/class can equip the item, it places the loot in its inventory (in the right slot) and then, it equips this item. If it has already an item in the same slot, the old item will be remplaced by the new one.
Once the item is in the bot's inventory, the bots stats will change immediatly depending of the item stats.
I will also make the bots showing them wearing the stuffs they have in their personnal inventory.
g'nite,
Mag
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So will you get back the old item or does it disappear? Also, what do you plan on doing with No Drop items, just the same thing?
This project looks awesome.
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04-26-2007, 08:01 AM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Hello,
In the actual state, if you give an item to one of your bot, the old item is remplaced (and it's lost) and the new is equiped by the bot.
About the No-drop items, you can give a nodrop to one of your bot. I don't feel like coding the bots so they can loot for you
G'nite,
Mag
Last edited by Magoth78; 04-26-2007 at 04:04 PM..
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