Thread: Finding Opcodes
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  #23  
Old 07-08-2008, 05:30 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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I used pcap; in this winpcap and just made my own program; hardest part was getting emu code to work outside of the emu(could use some portability) and figuring out that ntohl() can change the byte order of const* data if I'm not careful. -.-

The biggest problem probably isn't the opcodes; even on titanium there's only a few opcodes missing here and there, changing structures is what is really hard. And is also why anniv is stalled; we have the opcodes to get in to the game but once you do everything is messed up because the structure of packets has significantly changed.
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