View Single Post
  #3  
Old 04-17-2007, 04:21 AM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Hello Georges, thanks for the answer.

Making bots to spawn wouldn't be the hardest job. As you said, you can use a perl script to make them spawn and follow you.

Now, as a part of a full project, I think it would be better to code a full interface for the bots using the #commands, perl scripts or maybe UI. Yes, because you will need to equip/unequip them, make group/raids depending of situations and assign tasks.

What I think would be the hard part (if not impossible, I don't know at this time) is to make them auto-join the group (so you can see their HP/Man bars) and acting as close as players do. That means they would have a group/Raid AI : melee1 will be the MT, melee2 will tank if any add, healers1 will heal melee1, healers2 will heal melee2, casters will assist melee1, etc...

I agree with you, that sounds like a dream

Later,
Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots