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Old 08-07-2008, 03:37 PM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
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Quote:
Originally Posted by Derision View Post
There is an 'Activity Type' field, which determines, whether the activity is loot, deliver, kill etc. I've not tried all the possible values yet, but I know there is an 'Explore' type, which I imagine could be tied into the quest proximity detection in some way.
Yeah, set up an invisible mob/object and set a proximity around it. Have the quest for that object send a task update. If you have the task your task updates, if not the client will likely ignore it.
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