First thank you for all your help. Finding it truly was the biggest step fixing it was very easy. For others I am posting what changes I made.
This example is only for Freeport west I have not tested it yet on any other zones. One cool thing is it dose not seem to need any modifications to the client. I tested on the current f2p client with both modified files and not and they both work.
Original
Code:
if($doorid == 25)
{
$zonename = "Freeport West";
if(($client->GetClientVersionBit() & 3)!= 0) #062/Titanium
{
quest::movepc(9,77.31,-660.57,-30.24);
}
elsif(($client->GetClientVersionBit() & 4294967264)!= 0) #RoF+
{
quest::movepc(383,-173,-188,-69,192);
}
else #SoF/SoD/UF
{
# quest::popup("$zonename","Send you to the Classic $zonename? $popuptext",6,1);
# quest::settimer(6,5);
quest::movepc(9,77.31,-660.57,-30.24);
}
}
New
Code:
if($doorid == 25)
{
$zonename = "Freeport West";
if(($client->GetClientVersionBit() & 3)!= 0) #062/Titanium
{
quest::movepc(9,77.31,-660.57,-30.24);
}
elsif(($client->GetClientVersionBit() & 4294967264)!= 0) #RoF+
{
quest::movepc(9,77.31,-660.57,-30.24);
#quest::movepc(383,-173,-188,-69,192);
}
else #SoF/SoD/UF
{
# quest::popup("$zonename","Send you to the Classic $zonename? $popuptext",6,1);
# quest::settimer(6,5);
quest::movepc(9,77.31,-660.57,-30.24);
#quest::movepc(9,77.31,-660.57,-30.24);
}
}