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Forum: Development::Tools 07-30-2014, 02:11 PM
Replies: 133
Views: 332,301
Posted By Secrets
Think I figured out the issue with Zaela, you...

Think I figured out the issue with Zaela, you have to use an existing eqg v1 file (crystallos.eqg or something) and import to that until Zaela fixes the tool.

http://puu.sh/axESD/3276eed869.jpg
Forum: Development::Tools 06-17-2014, 07:00 AM
Replies: 133
Views: 332,301
Posted By Secrets
messed around with this a bit and gamecube model...

messed around with this a bit and gamecube model rips.

Super Smash Quest?

http://puu.sh/9xn4C/81c604ce65.jpg
Forum: Development::Tools 06-16-2014, 08:37 PM
Replies: 133
Views: 332,301
Posted By Secrets
http://puu.sh/9wQN2/0fc90f3185.png

http://puu.sh/9wQN2/0fc90f3185.png
Forum: Development::Tools 06-16-2014, 04:10 PM
Replies: 133
Views: 332,301
Posted By Secrets
/that/ is fucking amazing rofl

/that/ is fucking amazing rofl
Forum: Development::Tools 06-15-2014, 06:52 PM
Replies: 133
Views: 332,301
Posted By Secrets
There's a part of the eqgame.exe that deals with...

There's a part of the eqgame.exe that deals with exactly what you are trying to do.

The identifier for NPCs, as you have noted in your disassembly, can be a string that identifies a specific model...
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