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-   -   [PvP] Bloodlust - Classic PvP Server (https://www.eqemulator.org/forums/showthread.php?t=23897)

IADarkyth 11-17-2007 02:15 PM

[PvP] Bloodlust - Classic PvP Server
 
Some of my friends have started up a classic server similar to ProjectEQ/EQClassic.

You can find all the information on it at the website, http://mrzioto.com/

They are still deciding on the ruleset and how some things are going to work, if you have any ideas or input, feel free to post on their forum. As of right now it is using a classic client based off of Trilogy (original, kunark, and velious) and the plans are to release with only level 50+original and scale up to kunark and velious as they finish the database for those expansions.

The server will feature some unique additions such as a pvp incentive points system with detailed listing on player, class, and guild stats.

Player Listing: http://mrzioto.com/listing.php
Player Profile: http://mrzioto.com/profiles.php?cat=players&id=22

Some screenshots:

http://mrzioto.com/screenshots/beta.jpg

http://mrzioto.com/screenshots/yak-stun.jpg

http://mrzioto.com/screenshots/bards-work-i-swear.jpg

Qinamen 11-17-2007 05:24 PM

Sounds and Looks interesting!

Aquelin 11-17-2007 11:06 PM

Darkyth still around EQEMU :O??
Looks very interesting indeed, does it rival the other EQC project (in terms of completeness)? How long have you guys been working on it?

IADarkyth 11-17-2007 11:34 PM

Hey Aquelin, long time no see! 8)

This project has been in development for a little over two weeks after we read a bit about the Project EQ / Classic EQ idea; we heard they were not taking a PvP route, but we still have a little bit of Guildwars/Lucidvision blood in us, so we decided to take the idea into a new direction.

We still have a lot of code to merge to make sure everything is up to date in terms of security and functionality, but we are already letting people in to start helping us make a list of bugs via functionality and database.

Sakrateri 11-18-2007 01:15 AM

yeah , nice work. Dont forget about the LAN work being done for a classic everquest that EVERYONE will be able to have control of at www.kheprigames.com Also have a PublicLogin that everyone will have in their hands to be able to host their own Public Servers.

beerbong 11-18-2007 07:48 PM

Looks awesome.

Richardo 11-18-2007 08:37 PM

I also have a nicely working server/db operating on my system for this version as well as the client hosted on my server. Maybe we can collaborate Darkyth. I have been working on a database and it's very smooth... No item problems with world. Although I think the item structure needs to be rewritten, or converted. It's very crappy!

Btw, I don't remember this version ever having a loginserver :P We had to connect through eqw.

IADarkyth 11-19-2007 09:11 AM

I'd love your help Richardo, feel free to get in touch with me or tcs.

Sakrateri 11-19-2007 10:02 AM

TCS?? wow now I am confused, isnt he working on the classic over at project eq??

Richardo 11-19-2007 09:52 PM

Quote:

Originally Posted by IADarkyth (Post 140456)
I'd love your help Richardo, feel free to get in touch with me or tcs.

oh... I haven't spoken to tcs in so long! It's basically the same source and db, but db has some changes is all. I'v been with tcs :)

Richardo 11-20-2007 12:15 AM

Quote:

Originally Posted by Sakrateri (Post 140441)
yeah , nice work. Dont forget about the LAN work being done for a classic everquest that EVERYONE will be able to have control of at www.kheprigames.com Also have a PublicLogin that everyone will have in their hands to be able to host their own Public Servers.

Oh lord, as soon as someone comes up with a good idea (IE: PEQ, GuildWars) a bunch of cloned miniprojects spit out of the ground!

IADarkyth 11-20-2007 02:03 PM

It's ridiculous that the same idea is being split into three projects, especially since a lot of the work is trivial (just lengthy) and the information is scarce. I'm going to work on my server with Forza, but i'm going to work my code with PEQ instead of all of us doing things separately.

I had just been talking with tcs and he said he was trying to get in touch with Richardo, so hence: talk to me or him. ;p

Jonathan5 11-21-2007 07:00 PM

Oh hell yes. PvP!

Sathiran 11-22-2007 07:11 PM

I've been working on this. It's going to be fun. :)


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