Fix for QuickSummoning AA (to include Call of the Hero)
The Magician AA, QuickSummoning should also affect Call of the Hero spell.
http://www.eqsummoners.com/eq1/aa-short-library.html The following modification to the SPDat code below will allow for this to be implemented: (note the only change was to add a check for tid == SE_SummonPC) The only other issue with this is that the client side spell timer window does not update correctly. If anyone has any suggestions on where I can look in the code for this, I would appreciate it. Code:
bool IsSummonSpell(int16 spellid) { |
Thanks for the contribution :) Comitted in Rev450.
As for your question about the timer in the UI, GetActSpellCastTime is called from spells.cpp line 339, but on line 441, we send the client the unmodified cast time Code:
begincast->cast_time = orgcasttime; // client calculates reduced time by itself If that is the case, we probably need to send the client the cast time reduced by any applicable AA effects, but not by focus items. |
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